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AI Insights · Timothy · April 2024

Top 5 Ultracasual Games on iOS in Africa Q1 2024

Discover the performance trends of the top 5 ultracasual games on the iOS platform in Africa during the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Ultracasual Games on iOS in Africa Q1 2024

In the first quarter of 2024, ultracasual games on the iOS platform in Africa experienced varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at the top 5 games.

World of Slime Simulator Games from Solid Apps INC had a fluctuating quarter. Weekly revenue peaked at approximately $481 in the first week of January, then settled around $447 by the end of March. Downloads saw a significant drop from 822 in the first week to 179 in the last week of March. Active users also decreased from 1.2K to 434 over the quarter.

Food Games: Carnival Fair Food by Maker Labs maintained a relatively stable revenue, with a minor peak of $79 in mid-February. Downloads were low, starting at 14 and ending at 20 by the last week of March.

Jelly Dye:Satisfying ASMR Game from AI Games FZ showed a downward trend in revenue, dropping from $92 in the first week of January to $28 by the end of March. Downloads were minimal, peaking at 54 in late January. Active users started at 54 and slightly increased to 47 by the end of the quarter.

Draw it by Kwalee Ltd saw a notable increase in weekly downloads, rising from 808 in early January to 799 by the end of March. Revenue also showed a positive trend, peaking at $74 in mid-March. Active users climbed from 1.7K to 1.4K throughout the quarter.

Slime it: Slime Game Simulator from Slime4Fun had consistent revenue growth, reaching $62 in mid-March. However, downloads were negligible throughout the quarter. Active users decreased from 78 in early January to just 10 by the beginning of March.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024